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/ C# & Game Programming - A…er's Guide (2nd Edition) / Buono 2nd Ed.iso / GameClasses / GameClasses.csproj < prev    next >
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Text File  |  2004-09-07  |  5.3 KB  |  144 lines

  1. <VisualStudioProject>
  2.     <CSHARP
  3.         ProjectType = "Local"
  4.         ProductVersion = "7.0.9466"
  5.         SchemaVersion = "1.0"
  6.         ProjectGuid = "{74D3A889-DDBD-43F8-8ACB-09BBD1F81320}"
  7.     >
  8.         <Build>
  9.             <Settings
  10.                 ApplicationIcon = ""
  11.                 AssemblyKeyContainerName = ""
  12.                 AssemblyName = "GameClasses"
  13.                 AssemblyOriginatorKeyFile = ""
  14.                 DefaultClientScript = "JScript"
  15.                 DefaultHTMLPageLayout = "Grid"
  16.                 DefaultTargetSchema = "IE50"
  17.                 DelaySign = "false"
  18.                 OutputType = "Library"
  19.                 RootNamespace = "GameClasses"
  20.                 StartupObject = ""
  21.             >
  22.                 <Config
  23.                     Name = "Debug"
  24.                     AllowUnsafeBlocks = "false"
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  26.                     CheckForOverflowUnderflow = "false"
  27.                     ConfigurationOverrideFile = ""
  28.                     DefineConstants = "DEBUG;TRACE"
  29.                     DocumentationFile = ""
  30.                     DebugSymbols = "true"
  31.                     FileAlignment = "4096"
  32.                     IncrementalBuild = "true"
  33.                     Optimize = "false"
  34.                     OutputPath = "bin\Debug\"
  35.                     RegisterForComInterop = "false"
  36.                     RemoveIntegerChecks = "false"
  37.                     TreatWarningsAsErrors = "false"
  38.                     WarningLevel = "4"
  39.                 />
  40.                 <Config
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  44.                     CheckForOverflowUnderflow = "false"
  45.                     ConfigurationOverrideFile = ""
  46.                     DefineConstants = "TRACE"
  47.                     DocumentationFile = ""
  48.                     DebugSymbols = "false"
  49.                     FileAlignment = "4096"
  50.                     IncrementalBuild = "false"
  51.                     Optimize = "true"
  52.                     OutputPath = "bin\Release\"
  53.                     RegisterForComInterop = "false"
  54.                     RemoveIntegerChecks = "false"
  55.                     TreatWarningsAsErrors = "false"
  56.                     WarningLevel = "4"
  57.                 />
  58.             </Settings>
  59.             <References>
  60.                 <Reference
  61.                     Name = "System"
  62.                     AssemblyName = "System"
  63.                     HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.0.3705\System.dll"
  64.                 />
  65.                 <Reference
  66.                     Name = "System.Data"
  67.                     AssemblyName = "System.Data"
  68.                     HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.0.3705\System.Data.dll"
  69.                 />
  70.                 <Reference
  71.                     Name = "System.XML"
  72.                     AssemblyName = "System.XML"
  73.                     HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.0.3705\System.XML.dll"
  74.                 />
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  77.                     AssemblyName = "System.Drawing"
  78.                     HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.0.3705\System.Drawing.dll"
  79.                 />
  80.                 <Reference
  81.                     Name = "System.Windows.Forms"
  82.                     AssemblyName = "System.Windows.Forms"
  83.                     HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.0.3705\System.Windows.Forms.dll"
  84.                 />
  85.             </References>
  86.         </Build>
  87.         <Files>
  88.             <Include>
  89.                 <File
  90.                     RelPath = "AnimatedImage.cs"
  91.                     SubType = "Code"
  92.                     BuildAction = "Compile"
  93.                 />
  94.                 <File
  95.                     RelPath = "GameState.cs"
  96.                     SubType = "Code"
  97.                     BuildAction = "Compile"
  98.                 />
  99.                 <File
  100.                     RelPath = "GameTimer.cs"
  101.                     SubType = "Code"
  102.                     BuildAction = "Compile"
  103.                 />
  104.                 <File
  105.                     RelPath = "Patterns.cs"
  106.                     SubType = "Code"
  107.                     BuildAction = "Compile"
  108.                 />
  109.                 <File
  110.                     RelPath = "Player.cs"
  111.                     SubType = "Code"
  112.                     BuildAction = "Compile"
  113.                 />
  114.                 <File
  115.                     RelPath = "PlayerImageArray.cs"
  116.                     SubType = "Code"
  117.                     BuildAction = "Compile"
  118.                 />
  119.                 <File
  120.                     RelPath = "Shapes.cs"
  121.                     SubType = "Code"
  122.                     BuildAction = "Compile"
  123.                 />
  124.                 <File
  125.                     RelPath = "TimedEvent.cs"
  126.                     SubType = "Code"
  127.                     BuildAction = "Compile"
  128.                 />
  129.                 <File
  130.                     RelPath = "Utils.cs"
  131.                     SubType = "Code"
  132.                     BuildAction = "Compile"
  133.                 />
  134.                 <File
  135.                     RelPath = "Wall.cs"
  136.                     SubType = "Code"
  137.                     BuildAction = "Compile"
  138.                 />
  139.             </Include>
  140.         </Files>
  141.     </CSHARP>
  142. </VisualStudioProject>
  143.  
  144.